Main menu in Breathtaking Adventure Game
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Breathtaking Adventure Game


Project Description

Dive into the captivating world of “Turbo Kozak” a knight embarking on perilous adventures in a land threatened by an evil sorcerer, in this Unity 3D-based adventure game. Developed by the three-person team at “DeVision303”, this project initially started as a university assignment but evolved into a passion project. Within just 5 weeks, the first playable version was created, and the team decided to continue development after its academic success.

Features

  • Inventory System: A comprehensive system for managing player equipment and items.
  • Experience System: Mechanics for player progression and skill advancement.
  • Map Interaction: Interactive elements within the game world for a more immersive experience.
  • NPC Interaction: Engaging dialogue and interaction mechanisms with non-playable characters.
  • Quest Manager: A robust system for tracking and managing game quests.
  • Mob AI: Advanced artificial intelligence for enemy characters.
  • Boss AI: Specialized AI for challenging boss encounters.
  • Usable Items: A variety of items that players can utilize within the game.
  • Game State Save/Load: Functionality to save and load game progress.
  • Special Effects: A wide range of visual and audio effects to enhance the gaming experience.

This project is not only a testament to the team’s dedication and skill in game development but also an example of how academic projects can transform into larger endeavors.

Parameters

  • Start: April 2021
  • End: June 2021
  • Type: Unity 3D Application
  • Status: Completed
  • Associated: Silesian University of Technology
  • Location: Poland, Gliwice

Video


Gallery


Unity 3D Application

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