Entering first zone in Magnats and Informatics 2D Game
|

Magnates and Informatics


Project Description

That project was a game I made for a project credit in my second year of college. It was a time when I was just learning programming, and looking at this project now, I see a huge room for improvement in many places. No less if you look at it in terms of the experience I had at the time and the circumstances, the momentum of the project is really impressive.

Magnates and Informers is a 2D RPG game that was written in C++ using the Allegro library. Its plot was based on the then unfinished movie project “Magnates and Wizards.” The goal of creating the application was to pass a college project and gain as much experience as possible in the field, hence the excessive care and momentum by college project standards.

Features

  • Quest System: The player could collect tasks from NPCs and complete them to advance further in the storyline.
  • Dialogues: In the game, you could interact with NPCs to talk to them.
  • Inventory: The player could collect items, and put them on to increase his stats.
  • Fighting Monsters: The game had a combat system implemented, which allowed you to throw attacks with carried weapons, as well as cast spells from among four available options. The game featured 3 types of monsters that the player could fight.
  • Maps Loading: During the course of the game, the player moved between four boards that recharged for optimization.

Parameters

  • Start: March 2019
  • End: June 2019
  • Type: C++ Application
  • Status: Completed
  • Associated: Silesian University of Technology
  • Location: Poland, Gliwice

Gallery


2D Application

Podobne Wpisy