Unity Developer at itSilesia
Job Description
I did my summer student internship at itSilesia. During these internships, I participated in a series of lectures on creating applications in the Unity 3D engine. The scope of knowledge in the lectures covered the basic creation of objects, through lighting systems and animations, to loading scenes and optimizing the project.
I spent the second part of the internship on a project whose aim was to create an application presenting a car at the Volvo fair. In this application, users could modify their car in terms of equipment, see it inside and out, and learn the price of their creation.